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QuadSphere is an Object Plugin that creates spheres made of quads, which are useful for low polygon modeling and mesh subdivision.
Unlike TurboSmooth, with QuadSphere you can specify a level of subdivisions that is not power of 2 to a maximum of 32.
Another advantage is that the areas of the faces are more evenly distributed than using a Box with TurboSmooth.
Additionally you can unify the Materials IDs, create hemispheres with or without caps, and convert the object to poly with a single click.
Supported 3ds Max versions
9(SP1) - 2018